VM_Attributes is a powerful yet intuitive system that allows you to instantly organize and streamline your Unity Inspector. You no longer need to waste precious development time writing and maintaining cumbersome Custom Editor scripts. With our library, you can easily structure and visualize data in the Inspector exactly how you and your team need it for maximum convenience and workflow speed.
At the core of the system lies a robust, professionally designed architecture. The very first release already includes over 80 ready-to-use building-block attributes, and the library will be continuously updated with new tools in the future. Because the author of the library is an active game developer, this toolset was forged from real-world needs: it includes only the most useful, practical, and frequently used attributes in day-to-day development. Simply add the desired attribute to a variable in your code, and your Inspector interface will transform in a fraction of a second.
Every attribute comes with a detailed written description, plenty of code examples, and a video demonstration of it in action. We cover every nuance and parameter option in depth, so you're never left with a blind spot.
A dedicated Unity Editor window you can open anytime for a quick reference. It presents every available attribute in a single list, complete with detailed descriptions, interactive live examples, and ready-to-use code snippets you can copy straight into your project.
Every example shown in the documentation and the interactive preview window is taken from a ready-made demo scene included in the package. Open it and test each attribute live, right in the Inspector, to see how it responds to changes.
Unlike other popular solutions on the market, VM_Attributes is distributed under the Standard Unity
Asset Store License. We firmly believe that the tools you purchase from us shouldn't tax your
success.
Buy the tool once and use it without limits!
Whether your game makes $100 or $1,000,000 — the terms remain exactly the same.
Perfectly suited for both indie startups and heavily funded studios.
No hidden conditions or forced upgrades to Enterprise tiers when you hit a certain revenue threshold.